golang操作redis主要有两个库,go-redis和redigo。两者操作都比较简单,区别上redigo更像一个client执行各种操作都是通过Do函数去做的,redis-go对函数的封装更好,相比之下redigo操作redis显得有些繁琐。但是官方更推荐redigo,所以项目中我使用了redigo。
package redisclient
import (
"fmt"
redigo "github.com/garyburd/redigo/redis"
)
var pool *redigo.Pool
func init() {
redis_host := "127.0.0.1"
redis_port := 6379
pool_size := 20
pool = redigo.NewPool(func() (redigo.Conn, error) {
c, err := redigo.Dial("tcp", fmt.Sprintf("%s:%d", redis_host, redis_port))
if err != nil {
return nil, err
}
return c, nil
}, pool_size)
}
func Get() redigo.Conn {
return pool.Get()
}
package main
import (
"redisclient"
"logger"
"github.com/garyburd/redigo/redis"
)
func main() {
c := redisclient.Get()
//记得销毁本次链连接
defer c.Close()
//写入数据
_, err := c.Do("SET", "go_key", "redigo")
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while setting")
}
//判断key是否存在
is_key_exit, err := redis.Bool(c.Do("EXISTS", "go_key"))
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while existing")
}
//获取value并转成字符串
account_balance, err := redis.String(c.Do("GET", "go_key"))
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while getting")
}
//删除key
_, err = c.Do("DEL", "go_key")
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while deleting")
}
//设置key过期时间
_, err = c.Do("SET", "mykey", "superWang", "EX", "5")
if err != nil {
fmt.Println("redis set failed:", err)
}
//创建key时设置5s过期
_, err := c.Do("SET", "go_key:ex", "redigo", "EX", 5)
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while setting")
}
//对已有key设置5s过期时间
n, err := rs.Do("EXPIRE", "go_key", 5)
if err != nil {
logger.Runtime().Info(map[string]interface{}{"error": err}, "error while setting")
} else if n != int64(1) {
fmt.Println("failed")
}
}